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- //---------------------------------------------------------
- // MISSION DATA
- //---------------------------------------------------------
- "RM01.map" // Map file name
- "RM01" // Map directory
- "MSN_NAME_RM01LWF" // Name of mission
- rm01_lwf.pln // Default plan file name
- "[None]" // Sound to play at mission start
-
-
- // Renderer options
- 10 // Near hardware clipping distance
- 15000 // Far hardware clipping distance
- 10 // Near software clipping distance
- 15000 // Far software clipping distance
- 1 // Is fog on?
- 50 50 60 // Fog Color
- 1000 // Fog Start
- 20000 // Fog End
- 160 160 180 // Ambient light color
- 30 30 40 // Background color
-
- // Skybox information
- 1 // Skybox Exists?
- sky_night_cloudy_city.qob // Skybox Filename
- 0 // Satellite Exists?
-
- RoomFlags
- 200 34
- 201 34
- End
- BackgroundColors
- End
- EAXRooms
- 2 HALLWAY
- 200 ALLEY
- 9 ROOM
- 11 HALLWAY
- 12 ROOM
- 16 HALLWAY
- 15 HALLWAY
- 17 ROOM
- 14 ROOM
- 18 HALLWAY
- 20 ROOM
- 24 ROOM
- 23 ROOM
- 22 ROOM
- 21 ROOM
- 25 HALLWAY
- 26 HALLWAY
- 27 HALLWAY
- 28 ROOM
- 37 HALLWAY
- 10 ROOM
- 39 HALLWAY
- 38 HALLWAY
- 40 ROOM
- 41 ROOM
- 42 HALLWAY
- 3 HALLWAY
- 31 BATHROOM
- 32 BATHROOM
- 34 BATHROOM
- 33 BATHROOM
- 35 BATHROOM
- 36 ARENA
- 30 BATHROOM
- 201 CITY
- 29 ROOM
- 13 ROOM
- 19 ROOM
- 7 ROOM
- 1 ROOM
- 100 HALLWAY
- 101 HALLWAY
- 8 ROOM
- 110 ROOM
- 111 HALLWAY
- 112 HALLWAY
- 4 HALLWAY
- 6 HALLWAY
- End
- ZoneRooms
- 7 1
- 8 1
- End
- DoorStates
- End
-
- // Rain or Snow direction
- 0 -1 0
-
- // AI Info
- 4000 // Max LOS Distance
- 0 // Terrorists speak Russian?
-
- // Rules info
- 0 // Is under surveillance?
-
- // Gore info
- 0 // Is gore disabled?
-
- // Plan map info.
- 4000 // Initial zoom distance( cm )
- 500 // Minimum zoom distance( cm )
- 9000 // Maximum zoom distance( cm )
- 90 // Initial camera rotation( degrees )
- 0 // Rotation to north( degrees )
-
- 1 2
- 2.5 5
- 1 2
-
- 0 // Number of weeks since last mission
-
- // Filtered Kits
- 6 // Number of filtered kits
- 21
- 22
- 23
- 24
- 25
- 26
-
- // Roster modifiers
- 0 // restrict to operatives that went on the previous mission
- 0 // only allow operatives that went on the previous mission
- 0 // number of operatives to activate this mission
- 0 // number of operatives that become unavailable this mission
-
- 0 // Difficulty Settings Exist
-
- //---------------------------------------------------------
- // MISSION DATA
- //---------------------------------------------------------
- "VicCondLW.txt" // Victory Conditions file name
-
- 0 // Number of landmarks
-
- // Specific Action Objects
- 0 // Number of action objects
-
-
-
- //---------------------------------------------------------
- // CHARACTER DATA
- //---------------------------------------------------------
- BeginTeams
-
- "Random1Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
- "Random2Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
- "Random3Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
- "Random4Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Uzi.kit"
- "Random5Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Skorp.kit"
- "Random6Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Uzi.kit"
- "Random7Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
- "Random8Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
- "Random9Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
- "Random10Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Uzi.kit"
- "Random11Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Skorp.kit"
- "Random12Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Uzi.kit"
- "Random13Team" "TER_arab_cat1_01.ter" "TER_arab_cat1_Skorp.kit"
- "Random14Team" "TER_arab_cat1_02.ter" "TER_arab_cat1_Uzi.kit"
- "Random15Team" "TER_arab_cat1_03.ter" "TER_arab_cat1_Skorp.kit"
- "Random16Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
- "Random17Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
- "Random18Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
- "Random19Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Uzi.kit"
- "Random20Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Skorp.kit"
- "Random21Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Uzi.kit"
- "Random22Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
- "Random23Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
- "Random24Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
- "Random25Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Uzi.kit"
- "Random26Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Skorp.kit"
- "Random27Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Uzi.kit"
- "Random28Team" "TER_arab_cat2_01.ter" "TER_arab_cat2_Skorp.kit"
- "Random29Team" "TER_arab_cat2_02.ter" "TER_arab_cat2_Uzi.kit"
- "Random30Team" "TER_arab_cat2_03.ter" "TER_arab_cat2_Skorp.kit"
-
- EndTeams
-
- //---------------------------------------------------------
- // VEHICLE DATA
- //---------------------------------------------------------
- 0 // Number of Vehicles
-
- //---------------------------------------------------------
- // TOUCHPLATE DATA
- //---------------------------------------------------------
- 0 // Number of Touchplates
-
- //---------------------------------------------------------
- // Sound Emitter DATA
- //---------------------------------------------------------
- 0 // Number of Sound Emitters
-
-
- //---------------------------------------------------------
- // SINGLE PLAYER INSERTION ZONES
- //---------------------------------------------------------
- 1 // Number of insertion zones
- 27574.1 32587 37251.1
- 26683.8 32587 37006.8
-
- //---------------------------------------------------------
- // EXTRACTION ZONE
- //---------------------------------------------------------
- 1 // Has Extraction Zone
- 1 // Entire team must reach extraction zone
- 35255.2 32727 30570
- 35029.9 32727 30944
-
- //---------------------------------------------------------
- // ADVERSARIAL DATA
- //---------------------------------------------------------
-
- 0 // This is an adversarial mission
-